Sony advertises the PS3 / PS Vita cross-play compatibility as a key feature of certain games, including upcoming title PlayStation All-Stars Battle Royale, and recently released When Vikings Attack, but the feature is far from perfect. The PS3 and PS Vita systems are quite different and run different operating systems, which means not everything works as it should.
This week, a number of new PS Vita games have been released on the PlayStation Store, including Assassin’s Creed III: Liberation (Ubisoft) and Need for Speed Most Wanted (EA). However, once again, Publishers are being unreasonable with prices and charging Europeans more for the same game than their American counterparts.
The PS Vita has been selling as expected according to Sony, but it hasn’t been selling that well in general. With the holiday season just around the corner, the introduction of PlayStation Plus and the Instant Game Collection is exactly what the portable console needs to boost sales.
As you may have read this morning, Sony Computer Entertainment (SCE) has announced that it will be acquiring cloud-streaming company Gaikai. The acquisition means that Sony will use Gaikai’s technology to bring streaming to the PS Vita in addition to their other devices.
The PS Vita is a great portable console, but the system software does have a long way to go before it can be called “perfect”. Like the PSP before it, Sony released firmware updates to add and update features on the console, making it better with each major update. The next big update to the PS Vita will be Firmware v2.0, and here is what we want to see included.
Sony doesn’t really have much to worry about when the Wii U hits the market. The Wii U, which is an updated Wii console (new hardware specs and design) and a tablet style controller dubbed the Wii U GamePad, works similarly to the cross-platform features of the PS3 and PS Vita. But, will it mean Sony finally enables remote play across all PS3 titles? And, will the Wii U succeed?